Linux Software Development: Nautical Proposal
This post is slightly late, because my server had some unexpected downtime…
Name of project
Is the project an already existing project?
Game Engine written in C++ with multiple scripting language support. Uses OpenGL for a graphics library.
Detailed description of the project – a couple of paragraphs
2D Cross Platform Game Engine With Support For Multiple Scripting Languages Role-playing game themed around open source culture and development
Why are you excited to work on this project?
I don’t normally do game-related development, and when I do I’m normally the lead developer - which is bad given that I have no game development experience, I’m mainly a organization/backend/architecture person.
What do you plan on building in the scope of the class? Depending on the scope,you may not be finishing the project during the course.
Creating the basic intro-level for a 2d top-down turn-based RPG.
Milestones for the semester (with descriptions)
- Week 5 - Game Engine basic scripting support (one language)
- Week 7 - Game Engine supports 2d graphics
- Week 10 - Game Engine Mostly Complete (Gameplay can be started at this point)
- Week 15 - Prototype for Game Complete
Who are you working with? What will each member’s role be?
- Liam (loothelion)
- Work on Game Engine Architecture
- Work on Graphical Backend
- Assist on Gameplay
- Matt (msoucy)
- Work on scripting capabilities and integration
- C++11-ifying code
- Build System etc.
- Gameplay concepts
What license do you want to use?
What programming language(s) are you considering?
Why do you want to make this project?
There’s a definite lack of games that are FOSS-related - plenty of FOSS games, but none that are about open source development and culture